My academic musings.

Tuesday, April 1, 2008

First Life Frustration in Second Life (Part 1)

First, let me say that Craig Saper, a scholar and professor of Communications, is teaching his class in Second Life. That is, for lack of a better word, badass!

Second, let me admit to cheating. I went into Second Life as my office's character, Curtin Mumfuzz* . He's a goth-looking dude, and he can fly. As I entered as the indomitable Mr. Mumfuzz, I was thrust into an environment ("world? I don't even know what it's called!) where I had to "fly" in order to get around, but I had no context and no idea what I was supposed to be doing. I didn't know how to look at, or touch anything, or if I was even supposed to. What is the purpose of this?

From first experience as Mumfuzz, I wondered if the main attraction of Second Life is to replace a life you don't actually -- and, for whatever reason, cannot -- have; it seems like it enacts a fantasy of "being able to fly" if that's what you choose. At this point, I admit that I am not enthralled or compelled to download it on my own computer, but I will see if this changes when I am "myself."

Stay tuned for information regarding my avatar and subsequent Second Life escapades.

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